1. 原理 每一個線程對應一個消息隊列MessageQueue,實現線程之間的通信,可通過Handler對象將數據裝進Message中,再將消息加入消息隊列,而後線程會依次處理消息隊列中的消息。 2. Message 初始化:一般使用Message.obtain()方法獲取一個消息對象,該方法會檢查 ...
1. 原理
每一個線程對應一個消息隊列MessageQueue,實現線程之間的通信,可通過Handler對象將數據裝進Message中,再將消息加入消息隊列,而後線程會依次處理消息隊列中的消息。
2. Message
初始化:一般使用Message.obtain()方法獲取一個消息對象,該方法會檢查Message對象池中是否存在可重覆利用的對象,若無,才會new一個新對象。
what:相當於Message的標識符,區別於其它消息。
arg1、arg2:int類型,可傳遞整數。
obj:object類型,可傳遞任意對象。
3. 發送消息
在子線程中可調用主線程的handler.sendMessage(msg)進行發送消息,經過一系列方法調用,會觸發handler的handleMessage方法,從而進行消息處理。
發送消息的主要方法:
handler.sendMessage(Message msg);
handler.sendMessageAtTime(Message msg, int time);
handler.sendMessageDelayed(Message msg, int time);
sendMessageAtTime()和sendMessageDelayed()區別在於前者是在指定時間發送消息,可配合SystemClock.uptimeMillis()使用;而後者則是延時發送消息。
除了SendMessage()方法以外,還可以通過post()方法發送消息:
handler.post(Runnable r);
handler.postDelayed(Runnable r, int time);
sendMessage()與post()的區別:http://blog.csdn.net/u013168615/article/details/47024073
4. 記憶體泄漏
http://www.cnblogs.com/xujian2014/p/5025650.html
5. 通過Handler對象實現下載文件動態更新進度條
AndroidManifest加入許可權聲明:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
佈局:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:padding="10dp"
tools:context="com.studying.network.DownloadActivity">
<ProgressBar
android:id="@+id/progress_bar"
style="?android:progressBarStyleHorizontal"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:max="100" />
<Button
android:id="@+id/download"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="10dp"
android:text="@string/download" />
</LinearLayout>
Activity:
public class DownloadActivity extends Activity {
private static final int DOWNLOAD_MESSAGE_CODE = 100001;
private static final int DOWNLOAD_MESSAGE_FAIL_CODE = 100002;
private static final String APP_URL = "http://clfile.imooc.com/class/assist/119/1328281/Android%20Studio%20教輔%20.pdf";
private MyHandler mHandler;
private ProgressBar mProgressBar;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_download);
findViewById(R.id.download).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
//開啟子線程
new Thread(new Runnable() {
@Override
public void run() {
download(APP_URL);
}
}).start();
}
});
mProgressBar = (ProgressBar) findViewById(R.id.progress_bar);
mHandler = new MyHandler(this);
}
private void download(String appUrl) {
try {
URL url = new URL(appUrl);
URLConnection conn = url.openConnection();
InputStream in = conn.getInputStream();
int contentLength = conn.getContentLength();//獲取文件總大小
String downloadPath = Environment.getExternalStorageDirectory() + File.separator + "imooc" + File.separator;
File file = new File(downloadPath);
if (!file.exists()) {
file.mkdir();
}
String fileName = downloadPath + "test.pdf";
File apkFile = new File(fileName);
if (apkFile.exists()) {
apkFile.delete();
}
int downloadSize = 0;//記錄已經下載的大小
byte[] bytes = new byte[1024];
int length = 0;
OutputStream out = new FileOutputStream(fileName);
while ((length = in.read(bytes)) != -1) {
out.write(bytes, 0, length);
downloadSize += length;
Message msg = Message.obtain();
msg.obj = downloadSize / contentLength * 100;//progress的值為0到100,因此得到的百分數要乘以100
msg.what = DOWNLOAD_MESSAGE_CODE;
mHandler.sendMessage(msg);
}
in.close();
out.close();
} catch (IOException e) {
notifyDownloadFailed();
e.printStackTrace();
}
}
private void notifyDownloadFailed() {
Message msg = Message.obtain();
msg.what = DOWNLOAD_MESSAGE_FAIL_CODE;
mHandler.sendMessage(msg);
}
private static class MyHandler extends Handler{
private WeakReference<DownloadActivity> weakReference;
MyHandler(DownloadActivity activity) {
this.weakReference = new WeakReference<>(activity);//以弱引用的形式傳遞Activity,避免記憶體泄漏
}
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
DownloadActivity activity = weakReference.get();
//消息處理
switch (msg.what) {
case DOWNLOAD_MESSAGE_CODE:
activity.mProgressBar.setProgress((Integer) msg.obj);
break;
case DOWNLOAD_MESSAGE_FAIL_CODE:
Toast.makeText(activity, "下載失敗!", Toast.LENGTH_SHORT).show();
break;
}
}
}
}