inputNumber算是一個比較簡單的組件了。 解析: (1)先看下html結構 左邊的減號和右邊的加號是通過絕對定位,設置在input左右的padding位置的,input的css代碼如下: 這個inputNumber源碼還算簡單,多看幾遍就懂了 ...
inputNumber組件
<template>
<[email protected]禁止input中數字的拖動-->
<div
@dragstart.prevent
:class="[
'el-input-number',
inputNumberSize ? 'el-input-number--' + inputNumberSize : '',
{ 'is-disabled': inputNumberDisabled },
{ 'is-without-controls': !controls },
{ 'is-controls-right': controlsAtRight }
]">
<span
class="el-input-number__decrease"
role="button"
v-if="controls"
v-repeat-click="decrease"
:class="{'is-disabled': minDisabled}"
@keydown.enter="decrease">
<i :class="`el-icon-${controlsAtRight ? 'arrow-down' : 'minus'}`"></i>
</span>
<span
class="el-input-number__increase"
role="button"
v-if="controls"
v-repeat-click="increase"
:class="{'is-disabled': maxDisabled}"
@keydown.enter="increase">
<i :class="`el-icon-${controlsAtRight ? 'arrow-up' : 'plus'}`"></i>
</span>
<el-input
ref="input"
:value="currentInputValue"
:placeholder="placeholder"
:disabled="inputNumberDisabled"
:size="inputNumberSize"
:max="max"
:min="min"
:name="name"
:label="label"
@keydown.up.native.prevent="increase"
@keydown.down.native.prevent="decrease"
@blur="handleBlur"
@focus="handleFocus"
@change="handleInputChange">
</el-input>
</div>
</template>
<script>
import ElInput from 'element-ui/packages/input';
import Focus from 'element-ui/src/mixins/focus';
//RepeatClick,用來控制左鍵按下時不斷觸發事件
import RepeatClick from 'element-ui/src/directives/repeat-click';
export default {
name: 'ElInputNumber',
mixins: [Focus('input')],
inject: {
elForm: {
default: ''
},
elFormItem: {
default: ''
}
},
directives: {
repeatClick: RepeatClick
},
components: {
ElInput
},
props: {
step: { //計數器步長
type: Number,
default: 1
},
max: { //設置計數器允許的最大值
type: Number,
default: Infinity
},
min: { //設置計數器允許的最小值
type: Number,
default: -Infinity
},
value: {}, //綁定值
disabled: Boolean, //是否禁用計數器
size: String, //計數器尺寸
controls: { //是否使用控制按鈕
type: Boolean,
default: true
},
controlsPosition: { //控制按鈕位置
type: String,
default: ''
},
name: String, //原生屬性
label: String, //輸入框關聯的label文字
placeholder: String, //輸入框預設 placeholder
precision: { //數值精度
type: Number,
validator(val) {
return val >= 0 && val === parseInt(val, 10);
}
}
},
data() {
return {
currentValue: 0
};
},
watch: {
value: {
//確認是否以當前的初始值執行handler的函數。
immediate: true,
handler(value) {
//Number() 函數把對象的值轉換為數字。
let newVal = value === undefined ? value : Number(value);
if (newVal !== undefined) {
if (isNaN(newVal)) {
return;
}
if (this.precision !== undefined) {
//如果數值精度存在,將數字按精度轉換
newVal = this.toPrecision(newVal, this.precision);
}
}
if (newVal >= this.max) newVal = this.max;
if (newVal <= this.min) newVal = this.min;
this.currentValue = newVal;
this.$emit('input', newVal);
}
}
},
computed: {
// 返回當前減號是否被禁用
minDisabled() {
// 當前值-計數器步長<最小值時,減號被禁用,不能再繼續減
return this._decrease(this.value, this.step) < this.min;
},
maxDisabled() {
return this._increase(this.value, this.step) > this.max;
},
//返回數值的精度
numPrecision() {
// precision 的值必須是一個非負整數,並且不能小於 step 的小數位數。
const { value, step, getPrecision, precision } = this;
const stepPrecision = getPrecision(step);
if (precision !== undefined) {
//如果step 的小數位數大於數值精度時,控制台輸出警告並返回數值精度
if (stepPrecision > precision) {
console.warn('[Element Warn][InputNumber]precision should not be less than the decimal places of step');
}
return precision;
} else {
//如果step 的小數位數小於數值精度時,再比較數值的精度和step的精度,取最大值
return Math.max(getPrecision(value), stepPrecision);
}
},
// 控制按鈕的位置
controlsAtRight() {
// 當控制按鈕存在,並且控制按鈕的位置為right時,此處通過添加is-controls-right類來改變控制按鈕的位置,使控制按鈕在右邊顯示。
return this.controls && this.controlsPosition === 'right';
},
_elFormItemSize() {
return (this.elFormItem || {}).elFormItemSize;
},
//計數器的大小
inputNumberSize() {
return this.size || this._elFormItemSize || (this.$ELEMENT || {}).size;
},
// 是否禁用計數器
inputNumberDisabled() {
return this.disabled || (this.elForm || {}).disabled;
},
currentInputValue() {
const currentValue = this.currentValue;
if (typeof currentValue === 'number' && this.precision !== undefined) {
return currentValue.toFixed(this.precision);
} else {
return currentValue;
}
}
},
methods: {
//按精度轉換數值
toPrecision(num, precision) {
if (precision === undefined) precision = this.numPrecision;
//toFixed() 方法可把 Number 四捨五入為指定小數位數的數字,返回字元串;parseFloat()函數可解析一個字元串,並返回一個浮點數。
return parseFloat(parseFloat(Number(num).toFixed(precision)));
},
//獲取value的小數位數
getPrecision(value) {
if (value === undefined) return 0;
const valueString = value.toString();
const dotPosition = valueString.indexOf('.');
let precision = 0;
if (dotPosition !== -1) {
//valueString.length減去小數點前面的位數,剩下的就是小數點後面的位數
precision = valueString.length - dotPosition - 1;
}
return precision;
},
_increase(val, step) {
if (typeof val !== 'number' && val !== undefined) return this.currentValue;
const precisionFactor = Math.pow(10, this.numPrecision);
return this.toPrecision((precisionFactor * val + precisionFactor * step) / precisionFactor);
},
//返回value減去step後的值
_decrease(val, step) {
if (typeof val !== 'number' && val !== undefined) return this.currentValue;
//Math.pow()計算10的this.numPrecision次方
const precisionFactor = Math.pow(10, this.numPrecision);
//這裡主要是為了減少誤差
return this.toPrecision((precisionFactor * val - precisionFactor * step) / precisionFactor);
},
increase() {
if (this.inputNumberDisabled || this.maxDisabled) return;
const value = this.value || 0;
const newVal = this._increase(value, this.step);
this.setCurrentValue(newVal);
},
//點擊減號時觸發的事件
decrease() {
if (this.inputNumberDisabled || this.minDisabled) return;
const value = this.value || 0;
const newVal = this._decrease(value, this.step);
this.setCurrentValue(newVal);
},
handleBlur(event) {
this.$emit('blur', event);
this.$refs.input.setCurrentValue(this.currentInputValue);
},
handleFocus(event) {
this.$emit('focus', event);
},
setCurrentValue(newVal) {
const oldVal = this.currentValue;
if (typeof newVal === 'number' && this.precision !== undefined) {
newVal = this.toPrecision(newVal, this.precision);
}
if (newVal >= this.max) newVal = this.max;
if (newVal <= this.min) newVal = this.min;
if (oldVal === newVal) {
//改變input的當前值
this.$refs.input.setCurrentValue(this.currentInputValue);
return;
}
this.$emit('input', newVal);
this.$emit('change', newVal, oldVal);
this.currentValue = newVal;
},
handleInputChange(value) {
const newVal = value === '' ? undefined : Number(value);
if (!isNaN(newVal) || value === '') {
this.setCurrentValue(newVal);
}
},
select() {
this.$refs.input.select();
}
},
mounted() {
let innerInput = this.$refs.input.$refs.input;
innerInput.setAttribute('role', 'spinbutton');
innerInput.setAttribute('aria-valuemax', this.max);
innerInput.setAttribute('aria-valuemin', this.min);
innerInput.setAttribute('aria-valuenow', this.currentValue);
innerInput.setAttribute('aria-disabled', this.inputNumberDisabled);
},
updated() {
if (!this.$refs || !this.$refs.input) return;
const innerInput = this.$refs.input.$refs.input;
innerInput.setAttribute('aria-valuenow', this.currentValue);
}
};
</script>
解析:
(1)先看下html結構
<div class="el-input-number">
<!--左邊的減號-->
<span class="el-input-number__decrease">
<i class="el-icon-minus"></i>
</span>
<!--右邊的加號-->
<span class="el-input-number__increase">
<i class="el-icon-plus"></i>
</span>
<!--中間的輸入框-->
<el-input ref="input"></el-input>
</div>
左邊的減號和右邊的加號是通過絕對定位,設置在input左右的padding位置的,input的css代碼如下:
.el-input-number .el-input__inner {
-webkit-appearance: none;
padding-left: 50px;
padding-right: 50px;
text-align: center;
}
這個inputNumber源碼還算簡單,多看幾遍就懂了
Card 組件
<template>
<div class="el-card" :class="shadow ? 'is-' + shadow + '-shadow' : 'is-always-shadow'">
<!--頭部:設置 header,也可以通過 slot#header 傳入 DOM-->
<div class="el-card__header" v-if="$slots.header || header">
<slot name="header">{{ header }}</slot>
</div>
<!--內容部分-->
<div class="el-card__body" :style="bodyStyle">
<slot></slot>
</div>
</div>
</template>
<script>
export default {
name: 'ElCard',
props: {
header: {}, //設置 header,也可以通過 slot#header 傳入DOM
bodyStyle: {}, //設置 body 的樣式
shadow: { //設置陰影顯示時機
type: String
}
}
};
</script>
Breadcrumb組件
<template>
<span class="el-breadcrumb__item">
<span
:class="['el-breadcrumb__inner', to ? 'is-link' : '']"
ref="link"
role="link">
<!--插入文字-->
<slot></slot>
</span>
<!--圖標分隔符-->
<i v-if="separatorClass" class="el-breadcrumb__separator" :class="separatorClass"></i>
<!--分隔符-->
<span v-else class="el-breadcrumb__separator" role="presentation">{{separator}}</span>
</span>
</template>
<script>
export default {
name: 'ElBreadcrumbItem',
props: {
to: {}, //路由跳轉對象,同 vue-router 的 to
replace: Boolean //在使用 to 進行路由跳轉時,啟用 replace 將不會向 history 添加新記錄
},
data() {
return {
separator: '',
separatorClass: ''
};
},
inject: ['elBreadcrumb'],
mounted() {
//獲取父組件的separator
this.separator = this.elBreadcrumb.separator;
//獲取父組件的separatorClass
this.separatorClass = this.elBreadcrumb.separatorClass;
const link = this.$refs.link;
link.setAttribute('role', 'link');
//添加點擊事件
link.addEventListener('click', _ => {
const { to, $router } = this;
if (!to || !$router) return;
//根據replace的值確定是replace還是push,replace 將不會向 history 添加新記錄
this.replace ? $router.replace(to) : $router.push(to);
});
}
};
</script>