//左右震動效果- (void)shake:(UIView *)view {CGRect frame = view.frame;CAKeyframeAnimation *shakeAnimation = [CAKeyframeAnimation animationWithKeyPath:@"posi ...
//左右震動效果
- (void)shake:(UIView *)view {
CGRect frame = view.frame;
CAKeyframeAnimation *shakeAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
CGMutablePathRef shakePath = CGPathCreateMutable();
CGPathMoveToPoint(shakePath, NULL, frame.origin.x+frame.size.width/2, frame.origin.y+frame.size.height/2);
int index;
for (index = 3; index >=0; --index) {
CGPathAddLineToPoint(shakePath, NULL, frame.origin.x+frame.size.width/2 - frame.size.width * 0.02f * index, frame.origin.y+frame.size.height/2);
CGPathAddLineToPoint(shakePath, NULL, frame.origin.x+frame.size.width/2 + frame.size.width * 0.02f * index, frame.origin.y+frame.size.height/2);
}
CGPathCloseSubpath(shakePath);
shakeAnimation.path = shakePath;
shakeAnimation.duration = 0.5f;
shakeAnimation.removedOnCompletion = YES;
[view.layer addAnimation:shakeAnimation forKey:nil];
CFRelease(shakePath);
}